After a lot of masking, lot of paint-mixing, and very little airbrushing, this is the result of my airbrush adventure to make the exhaust pipes look more realistic. I smuggled a bit, because normally exhausts are welded out of several bended pipes, to get the desired curve. The welds are allways on a spot where two bends meet. In this case, the welds are on random positions, and because I don’t have a very acurate airbrush (rigid needle), they are seperated a bit more than normally. By doing it like this I can make the 3 gradients I wanted from metal to dark bronze-like oxidated metal.
It may be not competely realistic, but it sure beats my normal pencil-only paintjobs! For the observant reader: Yes, that’s another yucki Italeri decal on the engine side cover which is supposed to look like a carbon part with slots in it. The thick Italery decal can not follow the detail of the slots. I still haven’t got the micro set fluid which could solve this (from hear-say). More on that later this week I guess, when I have time to stop by the local modelling shop to see if they have it in store.
I also notice that it seems to be harder to get the larger models more realistic. Small models are easier because at some point, you simply can’t add more detail, and it will look good. I built my first ducati in less time, without an airbrush, and it looks quite nice. I think I’ll stick with the smaller models from now on. Shorter build time, takes up less storage space, are (very) cheap and fun to do.